- Sunless Sea Cask Of Mushroom Wine
- Sunless Sea Tooth Cracking Treasure
- Sunless Sea Cracked
- Sunless Sea Crate Of Souls
Wrack | |
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Wrack(Map) | |
Wrack(Gazetteer) | |
Located in | Stonesoul Isles |
Ports | Wrack |
Shops | Hull-harvest |
Shipyard | None |
Sunless Sea Cask Of Mushroom Wine
Wrack is an arbour of shipwrecks, where the flesh of kelp brings intoxication.
- 3Wrack
Port description[edit | edit source]
Ships lured by false promises and lights litter the zee-floor. Their broken hulls make a city for the wreckers. The citizens are in constant motion, working to survive and appease the Fair King, who sits deep within the city on his wheeled throne.
Sunless Sea is a 2D game of discovery, survival and loneliness set in the award-winning Victorian Gothic universe of Fallen London. Will you succumb to madness and cannibalism on the black waters? Or return home triumphant with a hold full of precious loot? Is there any way in this game to not be broke, busted, mpoverished, and out of money? Beyond the couple of upgrades you can get from sphinxstone, there doesn't seem to be any way to advance past the midgame. I've explored much of my map, done all the quests I can find that don't take some hyper-expensive item, and now the game is basically stuck. I see people talking about better ship upgrades. The autosave file is under your user profile folder, e.g. C:usersusernameAppdataLocalLowFailbetter GamesSunless SeaSaves (note that Appdata is hidden, just type it into the location bar). Open with Notepad. At the end is a long list of entries containing 'Level'. These describe the number of most things. Echoes is there, as is stats, and secrets. To its left and climbing up the thin lower wall to reach Pressure Drop's midsection crack, is Simon Young's addition 'Ed' (E5 6a). Get what gear you can in the crack at the break before boldly taking a direct line up the fingery wall above. Both give fine routes at the grade with Down to a Sunless Sea narrowly being the best in my opinion.
Wrack: Earn your Entry[edit | edit source]
The wreckers surround your docked zubmarine. They greet you with crooked blades and rusted blunderbusses. 'Easy, Trespasser. You want in, you prove you belong here.'
This event is triggered by docking in Wrack for the first time. Leaves - the journey download for mac download.
Actions | Requirements | Effects | Notes |
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Tell of your exploits Impress them with tales of your daring! Or at least make yourself the hero of a violent story you overheard. |
| Natural born storyteller Your words are like hooks in their ears. The violence drags them where you will. By the end, they've sheepishly lowered their weapons - before raising them again in great cheer, sounding like the thundering of cannon fire. 'D__n fine, Trespasser! Welcome to Wrack!'
Goes to:Wrack | |
Wrestle them That's right. All of them. |
| Failed event | Game note: This could go badly. |
A collection of styles You launch headlong into the crowd, taking a sinewy scavenger and two of the fellows behind her down into the floor. You leap onto a cruel pack of poets who curse you in Greek! Flip a miner who rushes at you with a hooked knife! But the zailor who screams the Assyrian war cry puts you in a headlock and throws you back onto your zubmarine. The wreckers roar with laughter. Kingdom two crowns: ost for mac os. 'You've got to show us better than that!'
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Successful event | |||
You launch headlong into the crowd, taking a sinewy scavenger and two of the fellows behind her down into the floor. You leap onto a cruel pack of poets who curse you in Greek! Flip a miner who rushes at you with a hooked knife! Headlock a zailor who screams an ancient Assyrian war cry! One catches you from behind in a hug. She laughs in your ear. The rest of the wreckers raise their weapons, and cheer: 'D__n fine, Trespasser! Welcome to Wrack!'
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Wrack[edit | edit source]
Sunless Sea Tooth Cracking Treasure
Interactions[edit | edit source]
Actions | Requirements | Effects | Notes |
---|---|---|---|
Search for the Fierce Philanthropist's husband Did he seek the Fair King's protection? |
| Failed event | Game note: Check your journal for reminders about where the Philanthropist's husband might be. |
No luck Your enquiries are exhaustive - the Philanthropist's husband is not here. You can cross this port off your list.
| |||
Successful event | |||
A promising lead! A Wistful Wrecker confirms your suspicions: Lytton was here, but only briefly. He lost himself in Wrackweed for a time, before finding passage to Low Barnet, nestled at the feet of London.
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Buy an audience with the Fair King The wreckers fear and adore their King. With the right offering, you may be able to meet him. |
| Sometimes, it happens in this way: The rusted walls behind him are draped with two banners made of the tattooed flesh of his amputated legs. He is admiring the scintillack through a jeweller's lens as you enter. 'We are pleased. Tell me,' he says, looking at you, 'How would you.. good God.' He wheels toward you. His voice is hoarse. 'We are not strangers, you and I. Taste the tether and see for yourself.'
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Go Wrecking! If you can lure ships toward Wrack, the wreckers may sink them. The King himself will reward you. |
- Wrack: New Prey for the Wreckers ≤ 0Wrack: Your Relationship to the Fair King ≥ 1 [You are acquainted with the Fair King]
- +1 to +3 x Wrack: New Prey for the Wreckers
- +1 to +3 x Wrack: New Prey for the Wreckers
Learn where they are operating. Maybe you can warn the ports for the sake of goodness and profit.
- Wrack: A City with Ships to Save ≤ 0Wrack: Your Relationship to the Fair King ≥ 1 [You are acquainted with the Fair King]
'Of course. They're fools up in Wrack: A City with Ships to Save, and she's one of our best talkers. She'll find a nice captain with lots of cargo..'
- +1 to +3 x Wrack: A City with Ships to Save
The poet shrugs. 'Its success all depends on the talker. And the audience. But they're pretty receptive in Wrack: A City with Ships to Save, aren't they? I'm sure we'll have another one sink over Wrack in a week.'
- +1 to +3 x Wrack: A City with Ships to Save
The Fair King is always glad to see you.
- Wrack: Your Relationship to the Fair King ≥ 1 [You are acquainted with the Fair King]
- Triggers event:An Audience with the King
There is a weed that grows on the broken ships: to taste it is a privilege reserved for succesful wreckers.
- Wrack: Your Relationship to the Fair King ≥ 1 [You are acquainted with the Fair King]
- Triggers event:Knife, Cup, or Bone?
There is a gluttonous priest the wreckers avoid, who lost his ability to experience tether after carelessly letting it touch his hand. Now, he goes to debasing lengths to experience another vision.
- Wrack: Aiding Research = 1 [Bring the Chemist a jarful of tether from Wrack] 1 x Firkin of Prisoner's Honey
It is not difficult to find a private cabin; the wreckers avoid him already. When you present him the honey, he snatches it from your hands and slurps it down. He crumbles onto the floor, eyes glazing, his voracious bites turning into stupid nibbles. A jarful of tether rolls out of his robe pocket right before he vanishes bodily.
- Wrack: Aiding Research = 5 [The Severe Chemist is waiting on the Uttershroom to collect his jarful of tether]-1 x Firkin of Prisoner's Honey
The Admiralty would be very interested in the wreckers' activities.
- A Port Report: Wrack = 0
The most celebrated of the wreckers wear no special costume, but are easily identified. They mumble poems in Arabic to themselves. They whistle lively tunes in new scales. They wear heavy gloves and carry silver clippers with which to cultivate tether.
- A Port Report: Wrack = 1
Outside the wrecks, botanical life seems to flourish. Certainly mycological life stands a chance inside.
- 1 x Docile BlemmiganPropagation: Wrack ≤ 0
The blemmigan seems to totter down the hall. It pauses before a damp, stinking patch of sawdust, to write a couplet in the detritus. Yes, it will certainly be at home here.
- -1 x Docile BlemmiganPropagation: Wrack = 1+1 x Propagation: Blemmigans Abroad
The wreckers look sallow.
- Wrack: The State of the City ≤ 16 [A City that Survives]
But the Fair King ensures there is order. He goes without, just as his subjects do. And he sees that those who forsake their work for despair are flogged.
- Enables the following shops:
The wreckers are looking flush!
- Wrack: The State of the City ≥ 17 [A City of Pleasures]
- Enables the following shops:
Many wreckers sing; but none quite like this.
'Careful, Trespasser,' a wrecker warns as you approach. 'He escaped from Dahut. Mind your manners, or you might lose an ear.'- Triggers event:The Escaped Composer
Locations | |
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Ports | Abbey Rock • Adam's Way • Aestival • Aigul • Anthe • Avid Horizon • Chapel of Lights • Chelonate • Codex • Cumaean Canal Staging Area • Dahut • Demeaux Island • Empire of Hands • Fallen London • The Fathomking's Hold • Frostfound • Gaider's Mourn • Gant Pole • Godfall • Grand Geode • Hideaway • Hunter's Keep • Irem • Iron Republic • Isle of Cats • Khan's Glory • Khan's Heart • Khan's Shadow • Kingeater's Castle • Low Barnet • Mangrove College • Mount Palmerston • Mutton Island • Nook • Nuncio • Pigmote Isle • Polythreme • Port Carnelian • Port Cecil • Rosegate • Salt Lions • Scrimshander • Shepherd Isles • Station III • The Undercrow • The Uttershroom • Varchas • Venderbight • Visage • Whither • Wisdom • Wrack |
Places of Interest | An Abyss.. • The Admiralty Survey Office • Avernus • The Brass Embassy • Dawn Machine • Drydock • The Eye • The Forgotten Quarter • The House of the Question • Light-Ship • Naples • Quaker's Haven • Roser's Wharf • Surface • The University • Vienna • Wolfstack Docks • The Wreck of the Nocturne • Your Lodgings |
Characters | Blind Bruiser • Merchant Venturer • The Dark-Spectacled Admiral • The Fathomking • The First Curator |
Fallen London Prequel Game Mask of the Rose Has You Stealing Hearts
No matter what situation the world is in, love is always important. Even if London manages to get stolen by bats, or some other absurd event. In Mask of the Rose, it gets stolen by bats and you get your heart stolen by someone else.
Sunless Sea Tooth Cracking Treasure
Interactions[edit | edit source]
Actions | Requirements | Effects | Notes |
---|---|---|---|
Search for the Fierce Philanthropist's husband Did he seek the Fair King's protection? |
| Failed event | Game note: Check your journal for reminders about where the Philanthropist's husband might be. |
No luck Your enquiries are exhaustive - the Philanthropist's husband is not here. You can cross this port off your list.
| |||
Successful event | |||
A promising lead! A Wistful Wrecker confirms your suspicions: Lytton was here, but only briefly. He lost himself in Wrackweed for a time, before finding passage to Low Barnet, nestled at the feet of London.
| |||
Buy an audience with the Fair King The wreckers fear and adore their King. With the right offering, you may be able to meet him. |
| Sometimes, it happens in this way: The rusted walls behind him are draped with two banners made of the tattooed flesh of his amputated legs. He is admiring the scintillack through a jeweller's lens as you enter. 'We are pleased. Tell me,' he says, looking at you, 'How would you.. good God.' He wheels toward you. His voice is hoarse. 'We are not strangers, you and I. Taste the tether and see for yourself.'
| |
Go Wrecking! If you can lure ships toward Wrack, the wreckers may sink them. The King himself will reward you. |
| 'Right then, Trespasser. We've heard fine things about some captains in Wrack: New Prey for the Wreckers - why don't you go there and convince them to come our way?'
| |
Rare event (50%) | |||
'A little jillyfleur tells me that there's someone you should speak to in Wrack: New Prey for the Wreckers, Trespasser. Why not make a friend, and send them over this way?'
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Eavesdrop on the Wreckers Learn where they are operating. Maybe you can warn the ports for the sake of goodness and profit. |
| 'Do you really think she can convince the b____rs to zail our way?' 'Of course. They're fools up in Wrack: A City with Ships to Save, and she's one of our best talkers. She'll find a nice captain with lots of cargo..'
| |
Rare event (50%) | |||
A miner hangs on the arm of a poet. 'That's your best work yet! No one could resist!' The poet shrugs. 'Its success all depends on the talker. And the audience. But they're pretty receptive in Wrack: A City with Ships to Save, aren't they? I'm sure we'll have another one sink over Wrack in a week.'
| |||
Visit the Royal Hull The Fair King is always glad to see you. |
| The wreckers look on you with a quiet awe. They whisper as you pass. '..tethered to the King!'
| |
Taste the tether There is a weed that grows on the broken ships: to taste it is a privilege reserved for succesful wreckers. |
| Within the rusting innards of a broken battle ship, the Wreckers keep the tether. It is guarded by heavy bulwarks and priests capable of launching cannonballs across a room with their bare hands. It is the glory of Wrack.
| |
Provide for a Disgraced Tether-Priest, so he may provide for you There is a gluttonous priest the wreckers avoid, who lost his ability to experience tether after carelessly letting it touch his hand. Now, he goes to debasing lengths to experience another vision. |
| Blue skies It is not difficult to find a private cabin; the wreckers avoid him already. When you present him the honey, he snatches it from your hands and slurps it down. He crumbles onto the floor, eyes glazing, his voracious bites turning into stupid nibbles. A jarful of tether rolls out of his robe pocket right before he vanishes bodily.
| |
Compile a Port Report The Admiralty would be very interested in the wreckers' activities. |
| The wreckers know their duties. The poets write enticing lies; talkers travel to other ports to spread them; miners construct the devices which'll sink the lured ships; and salvagers strip them bare. The most celebrated of the wreckers wear no special costume, but are easily identified. They mumble poems in Arabic to themselves. They whistle lively tunes in new scales. They wear heavy gloves and carry silver clippers with which to cultivate tether.
| |
Put a blemmigan ashore Outside the wrecks, botanical life seems to flourish. Certainly mycological life stands a chance inside. |
| Inspiration! The blemmigan seems to totter down the hall. It pauses before a damp, stinking patch of sawdust, to write a couplet in the detritus. Yes, it will certainly be at home here.
| |
Consider the state of the city The wreckers look sallow. |
| Stores are running low. There is enough food to subsist for a time, but the poets may soon be out of paper, and the miners won't be able to make their explosives if their powder isn't refreshed. But the Fair King ensures there is order. He goes without, just as his subjects do. And he sees that those who forsake their work for despair are flogged.
| Game note: Visit the Shops tab. |
Consider the state of the city The wreckers are looking flush! |
| They have done well! Supplies have floated from the broken ships like manna from Heaven. The city is bigger too, with the new wrecks added to it. The King has given one of the new hulls a name in Gaelic. Few understand the meaning, but everyone is sure it was selected in your honour.
| Game note: Visit the Shops tab. |
Follow an echo through the hulls Many wreckers sing; but none quite like this. | 'Careful, Trespasser,' a wrecker warns as you approach. 'He escaped from Dahut. Mind your manners, or you might lose an ear.'
|
Locations | |
---|---|
Ports | Abbey Rock • Adam's Way • Aestival • Aigul • Anthe • Avid Horizon • Chapel of Lights • Chelonate • Codex • Cumaean Canal Staging Area • Dahut • Demeaux Island • Empire of Hands • Fallen London • The Fathomking's Hold • Frostfound • Gaider's Mourn • Gant Pole • Godfall • Grand Geode • Hideaway • Hunter's Keep • Irem • Iron Republic • Isle of Cats • Khan's Glory • Khan's Heart • Khan's Shadow • Kingeater's Castle • Low Barnet • Mangrove College • Mount Palmerston • Mutton Island • Nook • Nuncio • Pigmote Isle • Polythreme • Port Carnelian • Port Cecil • Rosegate • Salt Lions • Scrimshander • Shepherd Isles • Station III • The Undercrow • The Uttershroom • Varchas • Venderbight • Visage • Whither • Wisdom • Wrack |
Places of Interest | An Abyss.. • The Admiralty Survey Office • Avernus • The Brass Embassy • Dawn Machine • Drydock • The Eye • The Forgotten Quarter • The House of the Question • Light-Ship • Naples • Quaker's Haven • Roser's Wharf • Surface • The University • Vienna • Wolfstack Docks • The Wreck of the Nocturne • Your Lodgings |
Characters | Blind Bruiser • Merchant Venturer • The Dark-Spectacled Admiral • The Fathomking • The First Curator |
Fallen London Prequel Game Mask of the Rose Has You Stealing Hearts
No matter what situation the world is in, love is always important. Even if London manages to get stolen by bats, or some other absurd event. In Mask of the Rose, it gets stolen by bats and you get your heart stolen by someone else.
Set in the Fallen London universe, which includes games like Sunless Seas and Sunless Skies, Mask of the Rose is a romantic game. Instead of slaying monsters, you'll be talking to citizens of London and forming relationships with them. The goal is to make a more personal story set in the Fallen London universe, instead of a massive overarching plot. Also you'll get to fall in love with someone, and that's always a plus.
Sunless Sea Cracked
Fans of the universe will likely be excited to know that the game is set in the year 1862, which is the earliest point in the series yet. Failbetter Games promises that Mask of the Rose will be showing events that have yet to be seen in the universe. It also promises to show 'the origins of beloved characters,' something that should certainly be interesting to watch.
Sunless Sea Crate Of Souls
While it currently does not have a release date, Mask of the Rose will be hitting Kickstarter on February 8th, 2021.